OCAD University, known for studio-based and experiential education and research, offers three bachelor’s streams for undergrads with 16 majors, more than 20 art-related minors in subjects such as wearable technology, and seven master’s degrees. Third- and fourth-year students can take part in its art program in Florence, Italy. Each spring, graduating students show their work over several days in a public exhibition, GradEx. Their audience includes recruiters looking for new talent for galleries and firms. The downtown Toronto campus borders on trendy Queen Street West and busy Chinatown. It’s hard to miss the Sharp Centre for Design by British architect Will Alsop, which sits on spindly multicolored columns behind the Art Gallery of Ontario, where students get free admission. OCAD U has created new space for graduate studies, research labs and additional studios on Richmond Street West. Highlights include the Onsite Gallery, as well as the Imagination Catalyst, an entrepreneurship and commercialization incubator. OCAD U launched the Creative City Campus project in 2016, to further expand and enhance facilities. Recently announced: a research facility on the city’s waterfront.“We look forward to amplifying OCAD University’s digitally focused learning and research, as well as its connections to industry and community partners,” says president Sara Diamond.
• Digital Futures: Combines art, design, computer programming and business skills to prepare students for in-demand fields, such as creative game design, app and social media development, wearable technology and global entrepreneurship.
• Environmental Design: Focuses on the design of expressive and humane interior and architectural spaces in a societal context; advanced projects cover commercial, residential and institutional design.
• Advertising: Taught by industry experts, students learn how to assess and respond to consumer needs, creating effective advertising in traditional mass, mobile, and digital platforms. An acquired understanding of social, cultural, political and economic influences is put to the test in fourth-year real-world applications.
• Graphic Novel Illustration: Students function as illustrator and author, developing graphic components, such as preliminary sketches, page layout and title design, in conjunction with plot line and dialogue.
• Bronze Casting and Digital Process: An introduction to bronze casting applications; students are further encouraged to link their bronze casting project with multimedia sculpture/installation concepts.
|Minimum entering grade||Tuition||Number of students||Residence spaces|
|Arts: 70% (plus portfolio)||$7,299||Undergraduates: 4,346